Mini Mage Mega Sword
Controls
A - Left movement
D - Right Movement
Space - Jump
Double tap Space - Spin Attack
S + Left Mouse Button - Beyblade Attack
Left Mouse Button - Overhead Attack
If you run out of stamina, it takes a moment to recharge
Report all bugs to our Discord https://discord.gg/pRfFWXqm5d
Or Donate to help us keep making great games!
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Updates: April 15th, 2025
v0.1.32
Audio
- Added AudioManager
- Added Settings
- Added AudioMixer obj
Art
- Added Placeholder SausageCat
Level Design
- Created Small, Medium, and Large room templates to start populating
- Created different platform prefabs to be placed throughout room templates
- Added functionality to rooms, such as wall colliders, hooks and chains (to line up room spawns)
Enemies
- Added Mealwyrm & Spikey Mealwyrm (replaced the Slug placeholder)
- Cut animations & added controllers to Mealwyrm and Spikey variant
Bugs
- Removed a duplicate rigid body from one of the rooms causing the next room after it to spawn below it
- Fixed nesting, so all rooms are modular and can be created quicker with ready made templates
- Fixed a bug causing bigger rooms to spawn inside of other rooms
- Changed wall colliders so the "Wall ride" animation doesn't play into the ground
- Coding changes to remove Attack state from Mealwyrms, Mealwyrms now just charge towards the player in an attempt to eat them
- Changed speeds and adjusted chase ranges for Mealwyrms
- Changed scale of Mealwyrms to account for adjusted sprite sheet sizes
- Fixed scaling issues with background tiles and platforms
- Fixed a bug causing the platforms to spawn below their intended position, more work required as Templace_1_C causes the next platform to spawn below it
- Re-enabled singleton functionality to GameManager, now persists through scenes.
- Fixed an issue with the follower positions not updating properly when the player turns
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Updated | 10 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | Slothful Media |
Genre | Platformer |
Made with | Unity |
Tags | 2D, demo, Endless, jumping, Pixel Art, Prototype, Simple, Singleplayer, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Twitch, Discord |
Development log
- Not quite a working title, but nearly there!10 days ago
- Enemies update!54 days ago
- Mini Mage, Mega SwordMay 14, 2024
Comments
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This game is on life support. GL buddy
Its a prototype, with roughly 20 hours of work thus far, mostly so my network can see what were working on. Updates every Mon/Wed/Fri. Its not even a game yet 😅
can't wait to see what you're going to do with this game
I stream development and post a new demo every Tue/Thurs 9-11 EST (12 depending on my schedule), provided I'm able to work on it those days.
You can find the stream here: https://www.twitch.tv/slothfulmedia