Controls
A - Left movement
D - Right Movement
Space
- Jump
Double tap Space - Spin Attack
S + Left Mouse Button
- Beyblade Attack
Left Mouse Button - Overhead Attack

If you run out of stamina, it takes a moment to recharge

Report all bugs to our Discord https://discord.gg/pRfFWXqm5d 

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Updates: May 8th, 2025

โ˜‘๏ธ v0.1.33

Bug Fixes

๐Ÿ› ๏ธ Adjusted animations to transition abruptly when necessary. Ie Cancel idle animation when the player jumps
๐Ÿ› ๏ธ The player no longer stops sinking when applying movement towards the wall during wallride animation
๐Ÿ› ๏ธ Can no longer do Beyblade attack with 0 stamina
๐Ÿ› ๏ธ Damage was happening multiple times a frame due to duplicate code in OnTriggerEnter and OnTriggerStay events *(Credit: @gabbojova23 for pointing out these issues)*
๐Ÿ› ๏ธ Player was falling indefinitely when standing on an edge, due to Raycast2D.DrawLine being a single line. This has been replaced with Physics2D.BoxCast which casts a larger collision *(Credit: @gabbojova23 for pointing out these issues)
๐Ÿ› ๏ธ Reduced parry timer on enemies and increased their **Health** to 2
๐Ÿ› ๏ธ Reduced knockback on enemies
๐Ÿ› ๏ธ Wall ride was too sensitive to colliders
๐Ÿ› ๏ธ Returning to the main menu has two game managers and audio sources play
๐Ÿ› ๏ธ Player wouldn't rise with quicksand, has been reactivated and values changed ๐Ÿ› ๏ธ Fire didn't do damage to the player

Level Design

๐Ÿ› ๏ธ Removed 2.5D components from the game, reverted to 2D
๐Ÿ› ๏ธ Fixed background Z positioning to be in line with intended 2D aesthetics

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Updated 9 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorSlothful Media
GenrePlatformer
Made withUnity
Tags2D, demo, Endless, jumping, Pixel Art, Prototype, Simple, Singleplayer, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
LinksTwitch, Discord

Development log

Comments

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This game is on life support. GL buddy

Its a prototype, with roughly 20 hours of work thus far, mostly so my network can see what were working on. Updates every Mon/Wed/Fri. Its not even a game yet ๐Ÿ˜…

(+1)

can't wait to see what you're going to do with this game

(1 edit) (+1)

I stream development and post a new demo every Tue/Thurs 9-11 EST (12 depending on my schedule), provided I'm able to work on it those days.
You can find the stream here: https://www.twitch.tv/slothfulmedia